[WFRP 1e] The Gathering Storm 1

[WFRP 1e] The Gathering Storm 1

Finishing Grunwald Lodge First thing in the morning on the night after the events at Grunwald Lodge, Lord Aschaffenberg sends for reinforcements. Until they arrive, everyone else is overworked with guard duties and stepping up to cover the duties of the dead. The characters pretty much have run of the place. Nim was interested in searching the doctor’s quarters, but they were locked. Luckily, he had a new friend who could help him out. Hektor picked the lock, and they…

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[WFRP 1e] The Enemy Within 52

[WFRP 1e] The Enemy Within 52

The resident botanist, Gisela Heilscher, led us into the Drakwald to a set of tall standing stones. We had to leave the battle wagon on the road, but the ogre was there, with the rest of the mercenaries. The stone circle was a grisly scene; one I was used to only seeing in a dark alley. There were definitely human parts and flayed skins. Gottlieb was able to find a trail we followed further into the woods. Have I mentioned…

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Eye For an Eye Complete Play Report

Eye For an Eye Complete Play Report

[WFRP 1e] Eye For an Eye 1 “Looking for work? Resourceful and intrepid fellows required to assist in house move. Job involves discretion, danger, and some heavy lifting. Only honest applicants will be considered. No layabouts. Hired candidates will earn 6 silver shillings a day for their labor, plus any expenses incurred. Interested? Ask for Herr Hendrick at The Red Moon Inn in Ubersreik. Don’t delay – seek Herr Hendrick today!” Zarkon – Wizard’s Apprentice. Caius – Pit Fighter Hektor…

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Lessons of Eye For an Eye

Lessons of Eye For an Eye

Here are some lessons I learned running a third edition Warhammer adventure, Eye For an Eye, using first edition rules: Third edition combat does not translate well into first edition combat. If I had legitimately attacked with all of the beastmen at the beginning, the game would have ended there. Also, the players weren’t completely sold on the beastmen attacking in an attempt to get the gate open instead of in an attempt to kill. If I had fewer beastmen,…

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[WFRP 1e] An Eye For an Eye 2

[WFRP 1e] An Eye For an Eye 2

Rolfe and Zarkon were at the shrine when the call to dinner came. They saw the captain of the guard, the wagoneer from Ubersreik, and a man from the kennels they hadn’t met all head inside for dinner. The two chatted up the kennel master on the way in. He indicated he had 3 large dogs, and he was preparing them for defense against beastman attack. Kraft and Caius had awakened by the time the rest of the group walked…

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[WFRP 1e] The Enemy Within 51

[WFRP 1e] The Enemy Within 51

Our company of Knights Panther tracked the rogue Fimir down a tight-fitting cave. It opened up into a larger cavern, and our party wizard sensed another magic user somewhere off to the left. Unfortunately, we chose the wrong left-hand tunnel, which was only made painfully clear to us when Wilhelm, our stalwart friend and comrade, exploded by way of an enemy fireball. Seriously, exploded, as in nothing left but flaming feet in smoking boots. Fate was unwilling to intervene on…

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[WFRP 1e] The Enemy Within 50

[WFRP 1e] The Enemy Within 50

We practically saved the existence of Middenhiem, as in the place wouldn’t exist, as we know it, if it wasn’t for us. Naturally, the Graf can’t afford an actual monetary reward. What we did get…was knighted. OK, so I might be a little sarcastic about our lack of money for saving the Graf’s behind, but I am rather impressed that we got to become Knights Panther. Granted, we did have to spend a week in isolation in the church of…

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[WFRP 1e] Eye for an Eye 1

[WFRP 1e] Eye for an Eye 1

“Looking for work? Resourceful and intrepid fellows required to assist in house move. Job involves discretion, danger, and some heavy lifting. Only honest applicants will be considered. No layabouts. Hired candidates will earn 6 silver shillings a day for their labor, plus any expenses incurred. Interested? Ask for Herr Hendrick at The Red Moon Inn in Ubersreik. Don’t delay – seek Herr Hendrick today!” Zarkon – Wizard’s Apprentice. Caius – Pit Fighter Hektor – Burglar Rolfe – Bodyguard Kraft –…

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[WFRP 1e] The Enemy Within 49

[WFRP 1e] The Enemy Within 49

“Graffling with Danger” Also appearing in in the basement was Ehrlich’s niece, Rhya. The ordeal of being kidnapped had left her very tired, though, and Wilhelm lulled her to sleep. “Children’s Parade co-opted by pedovores! Raid on warehouse captures sinister cult! Sweetrolls turned sour! Pictures for the illiterate – not for viewing by those under 16. Must show ID!” There was treasure, both magic and mundane. Finally, there were incriminating letters between “The Big Bad Wolf” and the courtier Emmanuelle….

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